I think among game systems released outside of Japan, the closest similarity to the X68000 in terms of content was the Genesis/Mega Drive with the TurboGrafx not far behind. Arcade ports on Amiga and Atari ST tended to be heavily altered from the source material anyway. The closest system in the West in terms of power was the Amiga but that had hardly any Japanese development. Given the similarities with Capcom’s CPS boards, it was more capable of accurate arcade ports than other home systems. Still, it’s hard not to be impressed with how powerful was for its time. Plus, many are on floppy disks which are more fragile than cartridges. Legit copies of the games became collector’s items fairly early.Factoring in inflation it would be more than double that today. PX68K is the creation of Hissorii, the Japanese developer who had previously worked on the NP2 emulator after its original creator abandoned the project. It was hugely expensive for most people as it launched for around $3000 USD. That explains the obscurity of this otherwise solid emulator for the Sharp X68000, a Japanese home computer from the late 1980s.Unlike with Japanese consoles, I don’t recall magazines in the West even mentioning the system back then.It was only released in Japan, and required some Japanese knowledge to operate.
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